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Name: Archer West Age: 37 Appearance: Slender yet muscular build. Tall stature. Rich, sepia complexion. Narrow, amber eyes (though one is severely damaged). Medium-length, silver hair that is slicked back, worn down, or loosely gathered into a short ponytail. Usually wears a white, long-sleeved, dress shirt with a tie; black pants; black blazer; dark, dress shoes; fingerless gloves; and eye patch. Outdoor attire consists of a long, dark, trench coat splattered with questionable, red stains; and a scarf of sentimental value. Equipment includes (but is not limited to) enchanted, dual pistols, enchanted crossbow, an assortment of potions, and a sealing spell. Personality: Compassionate. Misunderstood. Impatient. Vengeful. Violent. Reckless. History: Born into a poor household, Archer was exposed to a never-ending onslaught of struggle, disappointment, and tragedy. At a young age, an unknown illness took the lives of his parents—the only family and people who cared of his existence. Holding a grudge against the unfortunate circumstances that contributed to his parents' demise, Archer swore to never let social standing take anything precious from him again. Instead of transferring to an orphanage and attending school, Archer relied on thievery to sustain a free, independent lifestyle. One day, he attempted to steal from a demon hunter but was caught. That fateful encounter marked another turning point in his life. The demon hunter took Archer under his wing and taught him his trade of hunting evil entities. Reluctantly, Archer also attended school, and much to everyone's surprise, was so advanced that he earned a high school diploma at the commendable age of 13. However, his misunderstood endeavors to aid the weak and innocent led to a fight (deemed an accident by adults) that ended with him damaging his right eye. The incident decreased Archer's trust in even the sincerest of people. With more free time on his hands, Archer shadowed his mentor on various missions, honing his skills as well. Unfortunately, one mission proved fatal for his mentor, and Archer was alone, once more. In the underworld, Archer became a renowned hunter and very wealthy from generous rewards. Despite his vision-impairment, his long and short-ranged marksmanship was rumored to be unrivaled. He also picked up skills in magic and enchantments, learning from the research his mentor left behind. As an adult, he gradually built some stability in his rather dangerous life and fell in love. However, before he could finally dream of a happy future, such bliss was trampled. A demon had brutally murdered his finance to shreds. All the money and riches he earned would never bring them back. Blinded by vengeance, Archer now seeks out the demon that shattered his naïve values.
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Finding the Valcinna -1x1 rp- OPEN [Mature]- Need: Seme(top)
anrismiles posted a topic in RP Recruitment
Velshaunt is an institution for being's known as Valcinna and Eiroath; to learn of their history, abilities, control and who they are, when of age (18) they were sent there for that (until they're 21) and to find their partner to walk through life with, whether it be romantic or mere friendship. The Eiroath were, in the simplest way of saying, servants to the Valcinna, they'd protect, be a source of blood(even though on Velshaunt grounds its frowned upon), and even in some cases become a lover. They had a natural skill of hand to hand combat, intuition, and a natural protective instinct, some could even read the thoughts of their Valcinna; once bonded with them. The Eiroath, unlike the Valcinna, can make the choice of drinking blood or eating whatever else they want like humans. The Valcinna were more or less a type of vampire, they weren't immortal they just lived longer than humans, they did feed off of humans and Eiroath but not to the point of death and they had the natural abilities of compulsion and telekinesis, however pure blood Valcinna could do much more than that. It was said that a pureblood would have the gifts of second sight(seeing the dead), third sight (seeing through another's eyes) and healing. But very few were documented in history. Once a Eiroath has claimed their Valcinna it is forbidden for the Eiroath to betray their Valcinna in any way shape or form, their Valcinna is their top priority, what he/she says is final (within reason) Along with the Valcinna and Eiroath are those who want them dead, often humans fear what they don't understand and the Orvias hunters are those humans. They know of the Valcinna and Eiroath and even tho most Valcinna would never kill, the potential and few cases of human death by valcinna and eiroath hands is enough to make them want them dead. Ezekyel [Easy-kai-el]-(or just Kyel) is the first pure blood to enter the institution, upon entering he finds that most of his fellow students have paired up with their Eiroath, not all but most, however things becomes a bit tangled when another Valcinna's Eiroath falls for him, and an incredible bond forms between them without their control. Can the forbidden connection between Ezekyel and "his" Eiroath survive the rough waters ahead of them? MY Character Sheet: -------------------------------- Name:Ezekyel Mirvoi Age:18 App: Strawberry-blond hair (short and slightly wavy), 1 green-brownish eye and 1 blue, pale and short [ht] (but not too short :3), wearing the uniform of the institution or casual comfy sweaters of various sizes and pastel/grey scale colors, skinny jeans, and boots. Position: Uke (Bottom) Species: Pureblood Valcinna Abilities: telekinesis, compulsion, 2nd/3rd sight, & healing -------------------------------- NEED: an Eiroath :3 [sEME(top)] [i am open to: creating another character besides my main one so we can rp two different couples simultaneously]