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"But peace never lasts when turmoil churned into existence by someone who yearns for power seeks a chance at a throne." [table=width: 610, class: grid, align: center] [tr] [td] It was in the year 3047 that Earth's two-legged inhabitants finally tipped the already worn down line between progression and zealous decomposition into thoughtless consumption. Having already tested both the patience; kindness; and trust of fellow universe inhabitants, it came as no surprise that little to no one contested or fought in hopes of saving the race as it gradually drove itself to extinction. With smog and sludge polluting both the air, water, and food supplies to the point that little more than .25 percent of the resources available were actually safe enough to use, everything was carefully rationed. It was only during a last-legged attempt to save a small portion of humanity to go on that only five-hundred of the gradually perishing race stowed away on an intergalactic ship to flee to a new and healthier planet void of the lethal technology and progressions that'd destroyed their own homes. Each planetoid they found turned a blind eye to their needs, many either dying or finding refuge in small groups after choosing to stay behind upon finding a few kindred souls willing to welcome small numbers of the humans into their own homes for the sake of providing a new start for the last survivors of Earth. Despite these small acts of hospitality, there were still far too many for the smaller planets to accept and thus those unable to stay behind boarded the ship and continued onward. It was upon three years after making their departure that they finally came across a planet that'd seemingly been devoid of any sentient life forms. With hopes of starting over or perhaps simply standing on solid land once more after having been cooped up upon a ship for so long, the humans left the last bit of home they'd brought along with them. A slow and tedious process into developing village-esque settlements soon followed. But, as expected by the few still wary of the foreign land and odd plants with intense thrums of both life and enchantment that lived within it, peace did not last long. Weeks after landing many things began to take notable changes. Night hunters and foragers whom were not used to working in the bright daylight slowly began to disappear, the sound of noises that bordered on completely inhuman echoing throughout slowly procreated homes stirring both children and adults alike awake and odd puddles of black sludge flecking odd spaces of the landscape, staining soil and other textures alike. An answer shortly followed. Despite the lack of more visible sentient personas hanging about, it wasn't difficult to conclude that other self aware creatures were most definitely there—and fighting. For what? The response to such a question was unknown. But without a viable option or knowledge over anymore planets capable of supporting human life, a decision had to be made as it's actual inhabitants slowly begin to integrate their ways into their day-to-day lifestyle and tribes: Find a side to reside upon, or try to stay get out of the way before the turmoil slowly brewing peaked. Common Creatures Identifier (Read only if your character has made a pact or if you're interested in hearing about a couple of the animals that inhabit the new planet!) Villages Daemarrel - The land swathed in dusk and shrouded in darkness. This village lays beneath a plethora of canopies; untouched by sunlight. Commonplace clothes here are short-sleeved and easy to move in, the lack of heat leaving the overall air about the land cool and crisp, it's lands moist and plentiful. A popular fruit among the children that abide here are Klawutillo, a small; sweet and moist star-shaped one that falls from the tops of the canopy to the grounds below. Slipping is almost a daily occurrence. Calchester - The land basking in sunlight and bathed in warmth. This village lies closer to the ocean, trees sparse but healthy nevertheless; Klumemansi--small and deep rouge-colored berries with a spicy flavor--often fall from them. Commonplace clothes here are short-sleeved and easy to travel in as well, as anything else would simply enunciate the heat of the sun during a day's passing; sunburns are common for the careless. Paethsmoth - The land coated in snow and submerged in ice. This village is further away from the mainland; and despite the planet's connected lands, the terrain is harsh. The few plants that grow here are small, bitter purple berries easily spotted in the occasional shrub very useful for medical uses and extremely intoxicating in certain quantities named Acciaves. Great additions to strong alcoholic beverages. The clothes here are thickly-layered for humans lest hypothermia set in. Occupations Rules Skeleton [/td] [/tr] [/table]
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